Teknoman Midnight's Play as Sephiroth Patch for FFVII PC. Title : Final Fantasy VII =Sephiroth= Included File(s) : ff7.isp, char.isp, tools.exe, sephy.txt (this file). Author : Teknoman Midnight (Michael Riseborough) Email Address : mailbox@t-midnight.demon.co.uk (any suggestions/opinions/help please.) Description : A patch to alter Final Fantasy VII for the PC. With the patch you play as Sephiroth pursuing the Jenova infested Cloud across the world. (Instead of the other way around) Lots done, lots to do. Additional Credits to : SquareSoft (They kick ass!) And myself! ====================================================================== * Additional Information * What's Done? ------------- - Play As Sephiroth (In battle) - Play As Sephiroth (In Towns, Buildings, etc... Note: His hair isn't quite right yet.) - Play As Sephiroth with sword (In Towns, Buildings, etc... Note: His hair isn't quite right yet.) - Original Sephiroth in battle replaced with Cloud - Original Sephiroth in towns, buildings, etc... replaced with Cloud - Original Sephiroth with sword in towns, buildings, etc... replaced with Cloud with sword - Cloud In Wheelchair replaced with Sephiroth in Wheelchair (Note: His hair isn't quite right yet.) - Character name is now Sephiroth by default instead of Cloud - Music Swapped: LB1 (Bizzaro Sephiroth Fight) with BAT (Battle Music) and LB2 (One-Winged Angel) with CHU (Boss Music) - Young Sephiroth replaces young Cloud in first Tifa & Cloud flashback (and all the other flashbacks) - Young Sephiroth replaces young Cloud in Temple of the Ancients sequence - Young Sephiroth replaces young Cloud in Cloud's Sub-Concious - Small and large Sephiroth and Cloud images swapped on Menu - Menu Text changed What's Not Done? ----------------- - All references to 'Sephiroth' changed to 'Cloud' - Other minor changes to in game text - Cloud in Shin-Ra uniform replaced with Sephiroth in Shin-Ra uniform - Fixed Sephiroth's hair - Sephiroth in the Bike mini-game - Sephiroth in the Chocobo mini-game - Sephiroth in the Snowboard mini-game - Sephiroth on the world map - Sort out the Sephiroth battle animation (This will be really hard) - Sephiroth head replaces Cloud head on the rail map monitor sequence What will never be done? ------------------------- - Cutscenes (DAMN IT!) * Construction * Base : Final Fantasy VII PC Time Taken : The patch isn't finished yet but at current I'm looking at around two weeks. Known Bugs : Sephiroth's battle animation for steal, throw, item, and other commands is not present in the game so he just stands there, not to worry he still performs the action he just doesn't move. Using a limit break other than Braver delivers some really weird results and if you want to avoid these stick to braver until I can sort this out. If all else fails I'll give him summon spells and magic for limit breaks. * Instructions * I used to do patches for SNES roms and I found that I could use the same type of patch for anything and because the patches are so conveniently small I've stuck with them. You will require the Maximum Install of FFVII Unzip the SEPHY.ZIP anywhere on your hard disk. Move FF7.IPS to your FFVII directory. Move TOOLS.EXE to your FFVII directory. Move CHAR.IPS to (FFVII directory)\data\field Copy TOOLS.EXE to (FFVII directory)\data\field Go back to your main FFVII directory Run TOOLS.EXE Select Apply IPS Select FF7.IPS Select FF7.EXE Press ESC and exit the program Go to your (FFVII directory)\data\field directory Run TOOLS.EXE Select Apply IPS Select CHAR.IPS Select CHAR.LGP Press ESC and exit the program Go back to your main FFVII directory Run FF7.EXE * Misc. * You may distribute this patch and/or change it in any way. If it improves it that's even better. Please give me credit in some form.